Scouting report — 360° stat sheet for any number

Complete historical record: hits in every time frame, wait times, trigger follow-through, profitability, and rules — rebuilt automatically with every new drawing.

001

boxed family 001 · double · pays $75.00 box

Quick facts (all-time)

6 hits · current skip 142 draws · avg gap 429 · last seen 2026-06-25

Draw-time split:

NATIONWIDE DNA

Universal Cross-State Intelligence (42 States)

Open Nationwide Lab ↗
2026 Hits Nationwide
48
Total 2026 draws across all 42 states
Most Recent State Hit
Texas
TX Pick 3 · 2026-09-02 (Night) · Combo: 001
Biggest State Drought
Minnesota (1343 draws)
Last seen over 2 years ago in MN Pick 3
TOP 5 STATES WHERE 001 IS MOST OVERDUE:
Minnesota: 1343 draws skip (MN Pick 3) Ohio: 1147 draws skip (OH Pick 3) Idaho: 717 draws skip (ID Pick 3) Wisconsin: 608 draws skip (WI Pick 3) Iowa: 586 draws skip (IA Pick 3)
SMART COURIER TICKET ADVISOR (ONLINE APP PLAYERS):
Optimal state to buy 001 today: Georgia (Cash 3) · Overdue by 368 draws (1.67x normal cycle)
Switch to Georgia Lab ↗
Mirror Symmetry (0↔5, 1↔6, 2↔7, 3↔8, 4↔9)

Mirror Number: 556
Mirror Family: 556

Digital Root Sum (1–9)

Digital Root: Root 1
Sum: 1 (reduction = 1)

Parity & High/Low Profile

Parity: Even-Even-Odd
Range: Low-Low-Low

1. Hits in every time frame

How many times 001 hit in each window, how often that is per draw, what you'd have netted playing it on every drawing ($0.25/play), and how it ranks by hits among all 220 families.

WindowDrawsHitsRate/drawRevenueCostProfitHot rank /220
1 month 62 0 0.00% $0.00 $15.50 -$15.50 #50
3 months 184 1 0.54% $75.00 $46.00 +$29.00 #46
6 months 366 2 0.55% $150.00 $91.50 +$58.50 #58
1 year 732 3 0.41% $225.00 $183.00 +$42.00 #95
2 years 1,462 4 0.27% $300.00 $365.50 -$65.50 #147
3 years 2,194 5 0.23% $375.00 $548.50 -$173.50 #175
4 years 2,686 6 0.22% $450.00 $671.50 -$221.50 #185
5 years 2,686 6 0.22% $450.00 $671.50 -$221.50 #185
All time 2,686 6 0.22% $450.00 $671.50 -$221.50 #185

2. How many drawings does it take to hit?

Measured from every one of the 2,686 archive draws used as a starting point.

Avg gap429 draws
Median gap473 draws
Longest drought748 draws
Current skip142 draws
Hit withinHistorical frequency
1 draw of playing it0.2%
2 draws of playing it0.4%
3 draws of playing it0.7%
5 draws of playing it1.1%
10 draws of playing it2.2%
25 draws of playing it5.6%
50 draws of playing it11.1%
100 draws of playing it20.4%

Recent gaps between hits: 473, 391, 748, 484, 49 draws

4. Digit profile of 001

How often each of this number's digits and digit-pairs appear in a winning number (window vs all-time), where its digits land positionally, and its sum profile.

digit 1 24.4% ▼2.7 all-time 27.1% digit 0 23.7% ▼2.1 all-time 25.8%

Its digit pairs (both digits in the draw)

PairWindow rateAll-time rateWindow hits
012.96%4.84%8

Sum profile

Digit sum 1 has hit 6 times all-time (0.22% of draws), 2 in the last 90 days.

Positional lands (window rate)

pos1=0: 10.0%  pos2=0: 8.5%  pos3=1: 9.3%  

5. Near-miss network — one digit away from 001

Every family that differs from 001 by a single digit. When one of these hits, the number you're watching was one digit away — these are the closest relatives in the archive.

FamilyTypeAll-time hitsLast seenGapRecent hit dates
008 double 9 2026-07-16 100 2026-07-11, 2026-07-16
013 distinct 15 2026-07-01 131 2026-05-21, 2026-07-01
017 distinct 19 2026-06-21 150 2025-12-28, 2026-06-21
014 distinct 17 2026-06-20 152 2026-05-29, 2026-06-20
003 double 6 2026-06-08 176 2026-01-08, 2026-06-08
004 double 11 2026-06-05 182 2026-02-24, 2026-06-05
009 double 4 2026-05-05 245 2026-03-10, 2026-05-05
018 distinct 16 2026-04-24 267 2026-02-01, 2026-04-24
016 distinct 15 2026-03-26 325 2026-02-11, 2026-03-26
007 double 8 2026-03-11 354 2026-02-12, 2026-03-11
005 double 6 2026-03-07 363 2025-07-31, 2026-03-07
011 double 11 2026-02-25 383 2025-12-12, 2026-02-25
002 double 5 2026-02-21 390 2025-09-17, 2026-02-21
012 distinct 12 2026-02-18 396 2026-01-26, 2026-02-18
015 distinct 10 2026-01-29 436 2026-01-16, 2026-01-29
006 double 7 2025-12-09 539 2024-03-20, 2025-12-09
019 distinct 9 2025-10-22 635 2025-06-19, 2025-10-22
000 triple 1 2025-04-02 1,040 2025-04-02

6. Hit history

Year by year

2023: 1   2024: 2   2025: 1   2026: 2  

Expected vs actual (all-time)

6 hits vs 8.1 expected (uniform)-2.1

Last 6 hits

DateDrawNumber
2026-06-25Evening100
2026-06-01Midday001
2025-10-02Midday010
2024-09-23Midday100
2024-03-11Evening100
2023-07-19Midday001

3b. What actually got drawn after 001

2 occurrences · 20 follow-up draws scanned · "avg" is the average arrival wait in draws.

Draw Time:

Top followers chart All Draws

004 1× · avg +9.0
008 1× · avg +8.0
024 1× · avg +5.0
025 1× · avg +4.0
036 1× · avg +1.0
079 1× · avg +10.0
099 1× · avg +10.0
136 1× · avg +2.0

Across all 2 historical occurrences of 001, the next 10 draws after each were scanned (20 draws total). These are the number families that showed up most often — "count" is total appearances, "covered" is how many of the 2 occurrences it appeared in.

#FamilyTypeTimes drawn ≤10 afterCoveredWithin 1 drawWithin 3 drawsAvg arrival wait
1 004 double 1 (random ≈ 0.1) 1/2 0 0 9.0 draws
2 008 double 1 (random ≈ 0.1) 1/2 0 0 8.0 draws
3 024 distinct 1 (random ≈ 0.1) 1/2 0 0 5.0 draws
4 025 distinct 1 (random ≈ 0.1) 1/2 0 0 4.0 draws
5 036 distinct 1 (random ≈ 0.1) 1/2 1 1 1.0 draws
6 079 distinct 1 (random ≈ 0.1) 1/2 0 0 10.0 draws
7 099 double 1 (random ≈ 0.1) 1/2 0 0 10.0 draws
8 136 distinct 1 (random ≈ 0.1) 1/2 0 1 2.0 draws

Follow history — every time family 001 was drawn

All Draws (6)

Occurrence-by-occurrence log: each of the 6 times the family was drawn (any order), these are the families that followed within 10 draws and how many draws each took to arrive. Most recent first.

DrawnDate · timeFamilies that followed (arrival wait)
100 2026-06-25 · Evening 023 +1 235 +2 135 +3 168 +4 157 +5 047 +6 123 +8 159 +9 134 +10
001 2026-06-01 · Midday 369 +1 138 +2 236 +3 025 +4 024 +5 499 +6 249 +7 255 +8 004 +9 079 +10
010 2025-10-02 · Midday 146 +1 456 +2 688 +3 112 +4 467 +5 037 +6 369 +7 168 +8 348 +9
100 2024-09-23 · Midday 079 +1 256 +2 237 +3 128 +4 468 +5 048 +6 499 +7 229 +8 578 +9 027 +10
100 2024-03-11 · Evening 123 +1 899 +2 089 +3 377 +4 139 +5 017 +6 003 +7 455 +8 125 +9 446 +10
001 2023-07-19 · Midday 036 +1 136 +2 567 +3 248 +4 389 +5 234 +6 238 +7 008 +8 166 +9 099 +10

6. Cici's rules this number triggers — and their track records

RuleTargetPast triggersHit ≤ windowRandom baselineAvg waitMedian waitNever ≤10
after-double-348
after a double look for 3, 4, or 8 within a couple draws
digit 4 723 47.6% (≤2d) 48.3% 3.3 3 4%
false-trip-chain
false trip could bring another false trip or create a trip
any double 723 47.6% (≤2d) 46.6% 3.2 3 4%
after-double-348
after a double look for 3, 4, or 8 within a couple draws
digit 8 723 47.4% (≤2d) 46.4% 3.2 3 2%
after-double-348
after a double look for 3, 4, or 8 within a couple draws
digit 3 723 46.3% (≤2d) 47.9% 3.3 3 4%
p01-32-28
01 pair usually brings 32, 28 pairs
pair 28 130 12.3% (≤2d) 10.7% 5.1 5 56%
p01-32-28
01 pair usually brings 32, 28 pairs
pair 32 130 11.5% (≤2d) 11.0% 5.1 5 51%
p01-89
01 and 89 follow each other
pair 89 130 10.8% (≤3d) 14.0% 5.6 5.5 58%
false-trip-chain
false trip could bring another false trip or create a trip
any triple 723 1.5% (≤2d) 1.6% 4.9 5 93%

Full rule history in the Signal Lab.