Scouting report — 360° stat sheet for any number

Complete historical record: hits in every time frame, wait times, trigger follow-through, profitability, and rules — rebuilt automatically with every new drawing.

016

boxed family 016 · distinct · pays $37.50 box

Quick facts (all-time)

15 hits · current skip 325 draws · avg gap 158 · last seen 2026-03-26

Draw-time split:

NATIONWIDE DNA

Universal Cross-State Intelligence (42 States)

Open Nationwide Lab ↗
2026 Hits Nationwide
95
Total 2026 draws across all 42 states
Most Recent State Hit
South Carolina
SC Pick 3 · 2026-09-02 (Evening) · Combo: 016
Biggest State Drought
Indiana (596 draws)
Last seen 2025-11-09 in IN Daily 3
TOP 5 STATES WHERE 016 IS MOST OVERDUE:
Indiana: 596 draws skip (IN Daily 3) Delaware: 406 draws skip (DE Play 3) Georgia: 381 draws skip (Cash 3) Nebraska: 369 draws skip (NE Pick 3) Washington D.C.: 325 draws skip (DC 3)
SMART COURIER TICKET ADVISOR (ONLINE APP PLAYERS):
Optimal state to buy 016 today: Georgia (Cash 3) · Overdue by 381 draws (1.73x normal cycle)
Switch to Georgia Lab ↗
Mirror Symmetry (0↔5, 1↔6, 2↔7, 3↔8, 4↔9)

Mirror Number: 561
Mirror Family: 156

Digital Root Sum (1–9)

Digital Root: Root 7
Sum: 7 (reduction = 7)

Parity & High/Low Profile

Parity: Even-Odd-Even
Range: Low-Low-High

1. Hits in every time frame

How many times 016 hit in each window, how often that is per draw, what you'd have netted playing it on every drawing ($0.25/play), and how it ranks by hits among all 220 families.

WindowDrawsHitsRate/drawRevenueCostProfitHot rank /220
1 month 62 0 0.00% $0.00 $15.50 -$15.50 #64
3 months 184 0 0.00% $0.00 $46.00 -$46.00 #128
6 months 366 1 0.27% $37.50 $91.50 -$54.00 #114
1 year 732 4 0.55% $150.00 $183.00 -$33.00 #62
2 years 1,462 6 0.41% $225.00 $365.50 -$140.50 #110
3 years 2,194 10 0.46% $375.00 $548.50 -$173.50 #99
4 years 2,686 15 0.56% $562.50 $671.50 -$109.00 #73
5 years 2,686 15 0.56% $562.50 $671.50 -$109.00 #73
All time 2,686 15 0.56% $562.50 $671.50 -$109.00 #73

2. How many drawings does it take to hit?

Measured from every one of the 2,686 archive draws used as a starting point.

Avg gap158 draws
Median gap91 draws
Longest drought601 draws
Current skip325 draws
Hit withinHistorical frequency
1 draw of playing it0.6%
2 draws of playing it1.1%
3 draws of playing it1.7%
5 draws of playing it2.8%
10 draws of playing it5.4%
25 draws of playing it12.4%
50 draws of playing it22.0%
100 draws of playing it39.0%

Recent gaps between hits: 75, 7, 601, 32, 16, 304, 131, 517, 97, 182, 132, 85 draws

4. Digit profile of 016

How often each of this number's digits and digit-pairs appear in a winning number (window vs all-time), where its digits land positionally, and its sum profile.

digit 6 25.9% ▼2.1 all-time 28.1% digit 1 24.4% ▼2.7 all-time 27.1% digit 0 23.7% ▼2.1 all-time 25.8%

Its digit pairs (both digits in the draw)

PairWindow rateAll-time rateWindow hits
163.70%5.58%10
012.96%4.84%8
062.96%5.29%8

Sum profile

Digit sum 7 has hit 100 times all-time (3.72% of draws), 5 in the last 90 days.

Positional lands (window rate)

pos1=0: 10.0%  pos2=1: 9.3%  pos3=6: 7.4%  

5. Near-miss network — one digit away from 016

Every family that differs from 016 by a single digit. When one of these hits, the number you're watching was one digit away — these are the closest relatives in the archive.

FamilyTypeAll-time hitsLast seenGapRecent hit dates
168 distinct 18 2026-08-28 14 2026-06-27, 2026-08-28
167 distinct 20 2026-08-06 59 2026-05-15, 2026-08-06
046 distinct 18 2026-07-25 83 2026-07-15, 2026-07-25
026 distinct 15 2026-07-24 85 2026-02-04, 2026-07-24
036 distinct 19 2026-07-23 86 2026-02-16, 2026-07-23
136 distinct 16 2026-07-20 92 2026-07-04, 2026-07-20
069 distinct 19 2026-07-09 114 2026-06-07, 2026-07-09
013 distinct 15 2026-07-01 131 2026-05-21, 2026-07-01
001 double 6 2026-06-25 142 2026-06-01, 2026-06-25
017 distinct 19 2026-06-21 150 2025-12-28, 2026-06-21
014 distinct 17 2026-06-20 152 2026-05-29, 2026-06-20
146 distinct 18 2026-06-19 155 2026-01-23, 2026-06-19
126 distinct 15 2026-06-11 171 2026-04-01, 2026-06-11
068 distinct 14 2026-05-18 218 2026-03-16, 2026-05-18
169 distinct 12 2026-05-09 236 2026-02-11, 2026-05-09
018 distinct 16 2026-04-24 267 2026-02-01, 2026-04-24
156 distinct 19 2026-04-03 309 2026-03-25, 2026-04-03
056 distinct 20 2026-03-21 334 2025-12-29, 2026-03-21
011 double 11 2026-02-25 383 2025-12-12, 2026-02-25
012 distinct 12 2026-02-18 396 2026-01-26, 2026-02-18

6. Hit history

Year by year

2023: 5   2024: 5   2025: 3   2026: 2  

Expected vs actual (all-time)

15 hits vs 16.1 expected (uniform)-1.1

Last 8 hits

DateDrawNumber
2026-03-26Midday016
2026-02-11Evening016
2025-12-07Evening016
2025-09-07Evening160
2025-07-21Midday106
2024-11-04Evening610
2024-08-31Midday106
2024-04-01Midday061

3b. What actually got drawn after 016

3 occurrences · 30 follow-up draws scanned · "avg" is the average arrival wait in draws.

Draw Time:

Top followers chart All Draws

234 2× · avg +3.0
489 2× · avg +3.0
006 1× · avg +3.0
007 1× · avg +2.0
011 1× · avg +9.0
023 1× · avg +1.0
025 1× · avg +5.0
036 1× · avg +10.0

Across all 3 historical occurrences of 016, the next 10 draws after each were scanned (30 draws total). These are the number families that showed up most often — "count" is total appearances, "covered" is how many of the 3 occurrences it appeared in.

#FamilyTypeTimes drawn ≤10 afterCoveredWithin 1 drawWithin 3 drawsAvg arrival wait
1 234 distinct 2 (random ≈ 0.1) 2/3 1 1 3.0 draws
2 489 distinct 2 (random ≈ 0.1) 1/3 0 1 3.0 draws
3 006 double 1 (random ≈ 0.1) 1/3 0 1 3.0 draws
4 007 double 1 (random ≈ 0.1) 1/3 0 1 2.0 draws
5 011 double 1 (random ≈ 0.1) 1/3 0 0 9.0 draws
6 023 distinct 1 (random ≈ 0.1) 1/3 1 1 1.0 draws
7 025 distinct 1 (random ≈ 0.1) 1/3 0 0 5.0 draws
8 036 distinct 1 (random ≈ 0.1) 1/3 0 0 10.0 draws

Follow history — every time family 016 was drawn

All Draws (15)

Occurrence-by-occurrence log: each of the 15 times the family was drawn (any order), these are the families that followed within 10 draws and how many draws each took to arrive. Most recent first.

DrawnDate · timeFamilies that followed (arrival wait)
016 2026-03-26 · Midday 137 +1 248 +2 358 +3 149 +4 234 +5 268 +6 179 +7 145 +8 134 +9 245 +10
016 2026-02-11 · Evening 234 +1 007 +2 489 +3 348 +4 557 +5 788 +6 129 +8 256 +9 036 +10
016 2025-12-07 · Evening 023 +1 399 +2 006 +3 049 +4 025 +5 334 +6 039 +7 558 +8 011 +9 138 +10
160 2025-09-07 · Evening 667 +1 035 +2 477 +3 678 +4 457 +5 689 +6 235 +7 458 +8 177 +9 004 +10
106 2025-07-21 · Midday 369 +1 457 +2 368 +3 056 +4 339 +5 069 +6 489 +7 288 +8 124 +10
610 2024-11-04 · Evening 278 +1 078 +2 249 +3 699 +4 169 +5 236 +6 568 +7 789 +8 227 +9 069 +10
106 2024-08-31 · Midday 017 +1 079 +2 147 +3 178 +4 024 +5 368 +6 799 +7 449 +8 007 +9 556 +10
061 2024-04-01 · Midday 246 +1 399 +2 448 +3 248 +4 689 +5 026 +6 468 +8 358 +9 235 +10
061 2024-03-24 · Midday 678 +1 224 +2 135 +3 369 +4 048 +5 122 +6 258 +7 116 +8 237 +9 478 +10
106 2024-03-08 · Midday 345 +1 178 +2 479 +3 236 +4 348 +5 368 +6 001 +7 123 +8 899 +9 089 +10

6. Cici's rules this number triggers — and their track records

RuleTargetPast triggersHit ≤ windowRandom baselineAvg waitMedian waitNever ≤10
p01-32-28
01 pair usually brings 32, 28 pairs
pair 28 130 12.3% (≤2d) 10.7% 5.1 5 56%
p01-32-28
01 pair usually brings 32, 28 pairs
pair 32 130 11.5% (≤2d) 11.0% 5.1 5 51%
p01-89
01 and 89 follow each other
pair 89 130 10.8% (≤3d) 14.0% 5.6 5.5 58%

Full rule history in the Signal Lab.