Scouting report — 360° stat sheet for any number

Complete historical record: hits in every time frame, wait times, trigger follow-through, profitability, and rules — rebuilt automatically with every new drawing.

🔬 OFFICIAL SCOUTING REPORT NUMBER: 1999 (triple)
1999 Boxed Family 1999 · Pays $562.50 Box
⭐ Grade A · Prime Running Condition
Lifetime Drops
1 Hits
Total winning drops in Kentucky Pick 4
Last Service Date
2024-01-04
1979 drawings ago (Current Skip)
Drought / Cycle Status
🟢 Normal Interval
Avg cycle: — draws
Nationwide Title Status
11
Hits nationwide in 2026 (42 States)
Draw-time split:
NATIONWIDE DNA

Universal Cross-State Intelligence (42 States)

Open Nationwide Lab ↗
2026 Hits Nationwide
11
Total 2026 draws across all 42 states
Most Recent State Hit
Florida
FL Pick 4 · 2026-09-17 (Midday) · Combo: 9991
Biggest State Drought
Texas (3119 draws)
Last seen 2024-03-23 in TX Daily 4
TOP 5 STATES WHERE 1999 IS MOST OVERDUE:
Texas: 3119 draws skip (TX Daily 4) Missouri: 2782 draws skip (MO Pick 4) Maryland: 2717 draws skip (MD Pick 4) Ohio: 2717 draws skip (OH Pick 4) Mississippi: 2716 draws skip (MS Cash 4)
SMART COURIER TICKET ADVISOR (ONLINE APP PLAYERS):
Optimal state to buy 1999 today: Texas (TX Daily 4) · Overdue by 3119 draws (1.25x normal cycle)
Switch to Texas Lab ↗
STRATEGY INTELLIGENCE & MEMBERSHIP ⏸️ 0 LIVE CALLS FOR UPCOMING DRAW

Which Systems Feature 1999 (1999)

Live scan across all 43 strategies in the lab — dynamic in-flight chases, rolling conveyor pipelines, permanent system rosters, and algorithmic rankings.

View Full Pick Sheet ↗
Upcoming Draw (Evening)
0 Plays
No in-flight wagers for this slot
Permanent System Rosters
1
Fixed research portfolios & core sets
Consensus Panel Status
Independent
Not currently in multi-model consensus
Top Strategy Hit Generator
Baseline Only
No model hits recorded

🎯 Active Strategy Calls for Upcoming Evening Draw (Dynamic In-Flight Wagers & Active Play Slips)

⏸️
No active strategy is wagering on 1999 (1999) for the upcoming Evening drawing.
Dynamic strategies (empirical followers, rolling conveyor pipelines, and Cici's rules) enter numbers into in-flight play when preceding triggers or carryover conditions occur.

📋 Permanent System Rosters (1) Structural portfolios

Baseline: All 252 Distinct Boxes ↗
Full Statistical Baseline
-$13954
-10.6% ROI

⚡ Dynamic Leaderboards & Candidacy Live algorithmic status

Cici's Rules Targeted by 2 Machine Rules
Appears as predicted target in published rules
Active In Ruleset
Mirror Symmetry (0↔5, 1↔6, 2↔7, 3↔8, 4↔9)

Mirror Number: 6444
Mirror Family: 4446

Digital Root Sum (1–9)

Digital Root: Root 1
Sum: 28 (reduction = 1)

Parity & High/Low Profile

Parity: Odd-Odd-Odd-Odd
Range: Low-High-High-High

1. Hits in every time frame

How many times 1999 hit in each window, how often that is per draw, what you'd have netted playing it on every drawing ($0.25/play), and how it ranks by hits among all 715 families.

WindowDrawsHitsRate/drawRevenueCostProfitHot rank /715
1 month 62 0 0.00% $0.00 $15.50 -$15.50 #408
3 months 184 0 0.00% $0.00 $46.00 -$46.00 #449
6 months 366 0 0.00% $0.00 $91.50 -$91.50 #506
1 year 732 0 0.00% $0.00 $183.00 -$183.00 #574
2 years 1,462 0 0.00% $0.00 $365.50 -$365.50 #645
3 years 2,194 1 0.05% $562.50 $548.50 +$14.00 #567
4 years 2,716 1 0.04% $562.50 $679.00 -$116.50 #603
5 years 2,716 1 0.04% $562.50 $679.00 -$116.50 #603
All time 2,716 1 0.04% $562.50 $679.00 -$116.50 #603

2. How many drawings does it take to hit?

Measured from every one of the 2,716 archive draws used as a starting point.

Avg gap— draws
Median gap— draws
Longest drought1979 draws
Current skip1979 draws
Hit withinHistorical frequency
1 draw of playing it0.0%
2 draws of playing it0.1%
3 draws of playing it0.1%
5 draws of playing it0.2%
10 draws of playing it0.4%
25 draws of playing it0.9%
50 draws of playing it1.8%
100 draws of playing it3.7%

Recent gaps between hits: — draws

4. Digit profile of 1999

How often each of this number's digits and digit-pairs appear in a winning number (window vs all-time), where its digits land positionally, and its sum profile.

digit 9 34.8% ▲1.1 all-time 33.7% digit 1 31.5% ▼2.3 all-time 33.8%

Its digit pairs (both digits in the draw)

PairWindow rateAll-time rateWindow hits
198.15%8.32%22

Sum profile

Digit sum 28 has hit 51 times all-time (1.88% of draws), 8 in the last 90 days.

Positional lands (window rate)

pos1=1: 8.9%  pos2=9: 9.6%  pos3=9: 11.5%  pos4=9: 9.3%  

5. Near-miss network — one digit away from 1999

Every family that differs from 1999 by a single digit. When one of these hits, the number you're watching was one digit away — these are the closest relatives in the archive.

FamilyTypeAll-time hitsLast seenGapRecent hit dates
6999 triple 1 2026-07-20 122 2026-07-20
1799 double 4 2026-04-07 330 2025-05-07, 2026-04-07
4999 triple 1 2026-02-18 427 2026-02-18
3999 triple 1 2026-02-17 429 2026-02-17
1899 double 7 2025-05-27 961 2025-01-28, 2025-05-27
7999 triple 2 2025-03-24 1,089 2023-03-07, 2025-03-24
1499 double 4 2025-02-07 1,179 2024-12-03, 2025-02-07
1199 double/double 2 2025-02-04 1,184 2024-01-06, 2025-02-04
5999 triple 2 2025-01-09 1,237 2023-08-03, 2025-01-09
2999 triple 3 2025-01-01 1,253 2024-07-09, 2025-01-01
1699 double 1 2024-11-30 1,317 2024-11-30
1299 double 2 2024-02-11 1,902 2023-12-27, 2024-02-11
8999 triple 1 2023-02-25 2,605 2023-02-25

6. Hit history

Year by year

2023: 0   2024: 1   2025: 0   2026: 0  

Expected vs actual (all-time)

1 hits vs 1.1 expected (uniform) — -0.1

Last 1 hits

DateDrawNumber
2024-01-04Midday1999

3b. What actually got drawn after 1999

1 occurrence · 10 follow-up draws scanned · "avg" is the average arrival wait in draws.

Draw Time:

Top followers chart All Draws

0024 1× · avg +2.0
0112 1× · avg +10.0
0178 1× · avg +7.0
0348 1× · avg +6.0
0369 1× · avg +8.0
1159 1× · avg +3.0
1199 1× · avg +4.0
1468 1× · avg +1.0

Across all 1 historical occurrence of 1999, the next 10 draws after each were scanned (10 draws total). These are the number families that showed up most often — "count" is total appearances, "covered" is how many of the 1 occurrence it appeared in.

#FamilyTypeTimes drawn ≤10 afterCoveredWithin 1 drawWithin 3 drawsAvg arrival wait
1 0024 double 1 (random ≈ 0.0) 1/1 0 1 2.0 draws
2 0112 double 1 (random ≈ 0.0) 1/1 0 0 10.0 draws
3 0178 distinct 1 (random ≈ 0.0) 1/1 0 0 7.0 draws
4 0348 distinct 1 (random ≈ 0.0) 1/1 0 0 6.0 draws
5 0369 distinct 1 (random ≈ 0.0) 1/1 0 0 8.0 draws
6 1159 double 1 (random ≈ 0.0) 1/1 0 1 3.0 draws
7 1199 double 1 (random ≈ 0.0) 1/1 0 0 4.0 draws
8 1468 distinct 1 (random ≈ 0.0) 1/1 1 1 1.0 draws

Follow history — every time family 1999 was drawn

All Draws (1)

Occurrence-by-occurrence log: each of the 1 times the family was drawn (any order), these are the families that followed within 10 draws and how many draws each took to arrive. Most recent first.

DrawnDate · timeFamilies that followed (arrival wait)
1999 2024-01-04 · Midday 1468 +1 0024 +2 1159 +3 1199 +4 2367 +5 0348 +6 0178 +7 0369 +8 4455 +9 0112 +10

6. Cici's rules this number triggers — and their track records

RuleTargetPast triggersHit ≤ windowRandom baselineAvg waitMedian waitNever ≤10
odd-trio-trips
3 odd numbers often bring false trips or trips
any double 156 65.4% (≤2d) 68.1% 2.4 2 1%
d9-3-7
9: look for 3 or 7 to follow
digit 7 915 56.4% (≤2d) 56.8% 2.8 2 3%
d1-7-4
1 usually brings 7 or 4; 7&1 / 4&1 together
digit 7 918 55.6% (≤2d) 56.8% 2.8 2 2%
d9-3-7
9: look for 3 or 7 to follow
digit 3 915 55.3% (≤2d) 56.8% 2.8 2 2%
d1-7-4
1 usually brings 7 or 4; 7&1 / 4&1 together
digit 4 918 55.1% (≤2d) 56.1% 2.8 2 2%
d3-absence
look for 3 in the draw after 9 consecutive draws without it
digit 3 63 49.2% (≤2d) 56.8% 3.1 3 0%
recip-99-59
99 triggers 59
pair 59 141 26.2% (≤3d) 27.0% 4.9 5 31%
d1-7-4
1 usually brings 7 or 4; 7&1 / 4&1 together
pair 14 918 18.6% (≤2d) 18.0% 4.7 4 38%
d1-7-4
1 usually brings 7 or 4; 7&1 / 4&1 together
pair 17 918 17.1% (≤2d) 18.4% 4.8 4 36%
odd-trio-trips
3 odd numbers often bring false trips or trips
any triple 156 9.0% (≤2d) 7.5% 5.2 5 63%
trip-p4-series
a trip in pick 4 brings a series in pick 3 and pick 4
any series (run) 104 0.0% (≤3d) 0.0% — — 100%

Full rule history in the Signal Lab.