Scouting report — 360° stat sheet for any number

Complete historical record: hits in every time frame, wait times, trigger follow-through, profitability, and rules — rebuilt automatically with every new drawing.

001

boxed family 001 · double · pays $75.00 box

Quick facts (all-time)

6 hits · current skip 95 draws · avg gap 412 · last seen 2026-07-17

Draw-time split:

NATIONWIDE DNA

Universal Cross-State Intelligence (42 States)

Open Nationwide Lab ↗
2026 Hits Nationwide
48
Total 2026 draws across all 42 states
Most Recent State Hit
Texas
TX Pick 3 · 2026-09-02 (Night) · Combo: 001
Biggest State Drought
Minnesota (1343 draws)
Last seen over 2 years ago in MN Pick 3
TOP 5 STATES WHERE 001 IS MOST OVERDUE:
Minnesota: 1343 draws skip (MN Pick 3) Ohio: 1147 draws skip (OH Pick 3) Idaho: 713 draws skip (ID Pick 3) Wisconsin: 608 draws skip (WI Pick 3) Iowa: 582 draws skip (IA Pick 3)
SMART COURIER TICKET ADVISOR (ONLINE APP PLAYERS):
Optimal state to buy 001 today: Georgia (Cash 3) · Overdue by 368 draws (1.67x normal cycle)
Switch to Georgia Lab ↗
Mirror Symmetry (0↔5, 1↔6, 2↔7, 3↔8, 4↔9)

Mirror Number: 556
Mirror Family: 556

Digital Root Sum (1–9)

Digital Root: Root 1
Sum: 1 (reduction = 1)

Parity & High/Low Profile

Parity: Even-Even-Odd
Range: Low-Low-Low

1. Hits in every time frame

How many times 001 hit in each window, how often that is per draw, what you'd have netted playing it on every drawing ($0.25/play), and how it ranks by hits among all 220 families.

WindowDrawsHitsRate/drawRevenueCostProfitHot rank /220
1 month 62 0 0.00% $0.00 $15.50 -$15.50 #52
3 months 184 1 0.54% $75.00 $46.00 +$29.00 #50
6 months 366 1 0.27% $75.00 $91.50 -$16.50 #110
1 year 730 1 0.14% $75.00 $182.50 -$107.50 #169
2 years 1,458 3 0.21% $225.00 $364.50 -$139.50 #173
3 years 2,188 6 0.27% $450.00 $547.00 -$97.00 #157
4 years 2,676 6 0.22% $450.00 $669.00 -$219.00 #178
5 years 2,676 6 0.22% $450.00 $669.00 -$219.00 #178
All time 2,676 6 0.22% $450.00 $669.00 -$219.00 #178

2. How many drawings does it take to hit?

Measured from every one of the 2,676 archive draws used as a starting point.

Avg gap412 draws
Median gap462 draws
Longest drought766 draws
Current skip95 draws
Hit withinHistorical frequency
1 draw of playing it0.2%
2 draws of playing it0.4%
3 draws of playing it0.7%
5 draws of playing it1.1%
10 draws of playing it2.2%
25 draws of playing it5.6%
50 draws of playing it11.2%
100 draws of playing it21.0%

Recent gaps between hits: 632, 63, 136, 462, 766 draws

4. Digit profile of 001

How often each of this number's digits and digit-pairs appear in a winning number (window vs all-time), where its digits land positionally, and its sum profile.

digit 1 26.3% ▼1.0 all-time 27.3% digit 0 23.7% ▼3.2 all-time 26.9%

Its digit pairs (both digits in the draw)

PairWindow rateAll-time rateWindow hits
013.70%5.34%10

Sum profile

Digit sum 1 has hit 6 times all-time (0.22% of draws), 1 in the last 90 days.

Positional lands (window rate)

pos1=0: 6.7%  pos2=0: 9.3%  pos3=1: 8.1%  

5. Near-miss network — one digit away from 001

Every family that differs from 001 by a single digit. When one of these hits, the number you're watching was one digit away — these are the closest relatives in the archive.

FamilyTypeAll-time hitsLast seenGapRecent hit dates
017 distinct 12 2026-09-02 0 2026-04-23, 2026-09-02
013 distinct 15 2026-08-22 22 2026-06-01, 2026-08-22
006 double 5 2026-08-13 40 2026-03-25, 2026-08-13
009 double 8 2026-08-12 42 2025-11-12, 2026-08-12
007 double 10 2026-07-18 92 2025-12-22, 2026-07-18
014 distinct 21 2026-07-01 126 2025-12-06, 2026-07-01
005 double 7 2026-06-14 160 2024-08-24, 2026-06-14
015 distinct 26 2026-06-08 173 2026-05-06, 2026-06-08
011 double 12 2026-05-27 196 2025-11-03, 2026-05-27
019 distinct 12 2026-04-07 296 2026-03-05, 2026-04-07
016 distinct 10 2026-04-06 298 2025-07-04, 2026-04-06
012 distinct 15 2026-03-17 338 2026-03-10, 2026-03-17
003 double 9 2026-03-05 362 2025-10-10, 2026-03-05
004 double 7 2026-02-12 404 2025-08-11, 2026-02-12
018 distinct 14 2026-01-16 458 2025-08-13, 2026-01-16
002 double 5 2025-10-21 630 2024-09-18, 2025-10-21
000 triple 3 2025-10-13 647 2024-08-20, 2025-10-13
008 double 12 2025-08-25 745 2025-01-18, 2025-08-25

6. Hit history

Year by year

2023: 1   2024: 3   2025: 1   2026: 1  

Expected vs actual (all-time)

6 hits vs 8 expected (uniform)-2

Last 6 hits

DateDrawNumber
2026-07-17Midday001
2025-06-28Midday100
2024-11-08Midday010
2024-09-01Midday010
2024-07-31Evening010
2023-09-18Evening100

3b. What actually got drawn after 001

1 occurrence · 10 follow-up draws scanned · "avg" is the average arrival wait in draws.

Draw Time:

Top followers chart All Draws

007 1× · avg +3.0
127 1× · avg +9.0
155 1× · avg +5.0
245 1× · avg +7.0
289 1× · avg +8.0
334 1× · avg +6.0
347 1× · avg +2.0
389 1× · avg +4.0

Across all 1 historical occurrence of 001, the next 10 draws after each were scanned (10 draws total). These are the number families that showed up most often — "count" is total appearances, "covered" is how many of the 1 occurrence it appeared in.

#FamilyTypeTimes drawn ≤10 afterCoveredWithin 1 drawWithin 3 drawsAvg arrival wait
1 007 double 1 (random ≈ 0.0) 1/1 0 1 3.0 draws
2 127 distinct 1 (random ≈ 0.0) 1/1 0 0 9.0 draws
3 155 double 1 (random ≈ 0.0) 1/1 0 0 5.0 draws
4 245 distinct 1 (random ≈ 0.0) 1/1 0 0 7.0 draws
5 289 distinct 1 (random ≈ 0.0) 1/1 0 0 8.0 draws
6 334 double 1 (random ≈ 0.0) 1/1 0 0 6.0 draws
7 347 distinct 1 (random ≈ 0.0) 1/1 0 1 2.0 draws
8 389 distinct 1 (random ≈ 0.0) 1/1 0 0 4.0 draws

Follow history — every time family 001 was drawn

All Draws (6)

Occurrence-by-occurrence log: each of the 6 times the family was drawn (any order), these are the families that followed within 10 draws and how many draws each took to arrive. Most recent first.

DrawnDate · timeFamilies that followed (arrival wait)
001 2026-07-17 · Midday 579 +1 347 +2 007 +3 389 +4 155 +5 334 +6 245 +7 289 +8 127 +9 668 +10
100 2025-06-28 · Midday 224 +1 459 +2 336 +3 079 +4 688 +5 144 +6 255 +7 779 +8 158 +9 178 +10
010 2024-11-08 · Midday 455 +1 235 +2 166 +3 558 +4 229 +5 136 +6 135 +7 348 +8 039 +9 368 +10
010 2024-09-01 · Midday 447 +1 246 +2 046 +3 179 +4 123 +5 249 +6 247 +7 024 +8 678 +9 389 +10
010 2024-07-31 · Evening 457 +1 789 +2 035 +3 045 +4 028 +5 289 +6 078 +7 334 +8 277 +9
100 2023-09-18 · Evening 368 +1 137 +2 024 +3 018 +4 007 +5 577 +6 117 +7 789 +8 359 +9 068 +10

6. Cici's rules this number triggers — and their track records

RuleTargetPast triggersHit ≤ windowRandom baselineAvg waitMedian waitNever ≤10
false-trip-chain
false trip could bring another false trip or create a trip
any double 720 49.2% (≤2d) 46.6% 3.2 2 5%
after-double-348
after a double look for 3, 4, or 8 within a couple draws
digit 4 720 47.6% (≤2d) 48.1% 3.2 3 3%
after-double-348
after a double look for 3, 4, or 8 within a couple draws
digit 3 720 47.4% (≤2d) 47.7% 3.2 3 5%
after-double-348
after a double look for 3, 4, or 8 within a couple draws
digit 8 720 47.2% (≤2d) 46.3% 3.4 3 4%
p01-89
01 and 89 follow each other
pair 89 143 19.6% (≤3d) 14.6% 4.1 4 60%
p01-32-28
01 pair usually brings 32, 28 pairs
pair 32 143 11.2% (≤2d) 11.2% 5.2 5 50%
p01-32-28
01 pair usually brings 32, 28 pairs
pair 28 143 6.3% (≤2d) 9.6% 5.2 5 67%
false-trip-chain
false trip could bring another false trip or create a trip
any triple 720 1.8% (≤2d) 2.0% 5.7 6 91%

Full rule history in the Signal Lab.